Appsolute Genius - Escargot Escape Artistes
We were asked to:
Help the BBC create an app for Appsolute Genius; the third series of the Absolute Genius show where Dick & Dom chronicle VERY clever people from throughout the ages. The show intends not only to enlighten the history and origins of computer games for children, but also inspire them to want to create games themselves. In a competition on the programme, one child won the chance to help Aardman and the BBC develop an actual mobile game!
So we made:
Escargot Escape Artistes follows the adventures of ‘Le Dude’; an Escargot escaping the head chef of the Eiffel Tower restaurant who wants to serve him up to his VIP customers. Our hero snail needs to escape and the only way is up the Eiffel Tower!
Escargot Escape Artistes is an auto-runner game consisting of 3 core levels (each representing a floor of the tower) and an unlockable endless mode. As the player makes their way up the Eiffel tower the obstacles become more challenging culminating in the third floor; a challenge for any avid gamer. The player must traverse each level from left to right, using speed, timing and skill to avoid pitfalls, burning light bulbs and the hot-in-pursuit chef. The player is taken through complex technical sections, free-flowing fast sections where the snail rolls in his shell, and helicopter-powered flying sections. Hacker the dog and Steve Backshall are also on hand to lend their support throughout the game with powerups.
The beautiful art direction has taken influence from vintage Paris with Art Nouveau references and is soaked in a colour palette that harks back to classic French animation and cinema.
The game was not only inspired by Alex, the winning entrant, but he helped in the development of the visual design, game design and tested the gameplay.
As a result:
The game went straight to the top of the Apple App Store kids chart remaining there over a week after launch and retaining a 4+ Star rating. More importantly Alex was thrilled with the game and is now inspired to take up games design as a career.
Interested in commissioning content or have a project similar to this you’d like to discuss? Then drop us a line at firstname.lastname@example.org